Goblin Hell is a game created by Ambroise Marquet in 3 hours.

The principle is simple: kill all the goblins in the dungeon.

Energy allows you to hit or move more during your turn, but it takes time to recharge.

To skip a turn, press Enter.

You are allowed one free move per turn.

Assets used:

Shapes by Freya Holmér : Shapes

This music pack by SwishSwoosh : Music

The font Quicksand

And the sound effect comes from FreeSound.


I certify that I have the right to use these assets.

Thank you in advance for playing !


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Updated 26 days ago
StatusReleased
PlatformsHTML5
AuthorAmbroise_Marquet
GenreStrategy
Made withUnity
TagsHorror, Turn-based

Comments

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How sorry. The red circle mean sword slash : use 1 unergi and broke weak wall and kill ennemi. Green circle mean free move (1 by turn), Yellow circle mean sprit (move with 1 energy in the same turn.




You need to use your energy stategicly. (3 turn cooldow and max 3 energy charges).


Sorry for the difficult to understand