GoblinHell-Trijam342
Goblin Hell is a game created by Ambroise Marquet in 3 hours.
The principle is simple: kill all the goblins in the dungeon.
Energy allows you to hit or move more during your turn, but it takes time to recharge.
To skip a turn, press Enter.
You are allowed one free move per turn.
Assets used:
Shapes by Freya Holmér : Shapes
This music pack by SwishSwoosh : Music
The font Quicksand
And the sound effect comes from FreeSound.
I certify that I have the right to use these assets.
Thank you in advance for playing !
| Published | 25 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | Ambroise_Marquet |
| Genre | Strategy |
| Made with | Unity |
| Tags | Horror, Turn-based |


Comments
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How sorry. The red circle mean sword slash : use 1 unergi and broke weak wall and kill ennemi. Green circle mean free move (1 by turn), Yellow circle mean sprit (move with 1 energy in the same turn.
You need to use your energy stategicly. (3 turn cooldow and max 3 energy charges).
Sorry for the difficult to understand